Published video guideVideo generation

MiniMax H3: Reference-Driven Video

Assign clear jobs to reference images and video clips, then build a sequence using short continuation references instead of loading unnecessary frames.

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Watch on YouTube The original video contains its resource list and full demonstration.
THE HARDWARE CONTEXT

An 8 GB VRAM workflow. The video builds on the MiniMax H3 local setup guide, which documents the RTX 5060 Laptop GPU and 32 GB system-RAM environment.

Before you start

  • The reference-to-video H3 diffusion model, not the text-to-video model from the introductory setup.
  • The matching VAEs and text encoder from the local setup guide.
  • Reference images with clear roles, plus short video excerpts when continuity requires them.

Inside the tutorial

  1. 01

    Switch to the reference model

    The tutorial explicitly changes the diffusion model for reference-to-video generation while retaining the base VAE and text-encoder stack.

    Watch at 1:07
  2. 02

    Assign each reference a job

    Describe which image controls identity, clothing, a vehicle, or the environment. Then write the action in order, include dialogue, and state the important camera constraints.

    Watch at 1:44
  3. 03

    Keep continuation references short

    In the eight-second example, the workflow loads the final five frames of the preceding 192-frame clip. This specific range avoids the memory cost of loading the entire previous clip.

    Watch at 2:45
  4. 04

    Separate action and spatial references

    When the vehicle moves incorrectly, a second video reference supplies its location and orientation. The prompt gives the current action and the spatial reference different responsibilities.

    Watch at 4:29
  5. 05

    Inspect speed/quality tradeoffs

    The tutorial treats EasyCache as a possible drafting option because the demonstrated speed improvement came with visible quality loss. Check the result before retaining acceleration settings.

    Watch at 7:21

What to keep in mind

  • Reference consistency does not guarantee spatial continuity. Missing context can change object placement between shots.
  • Longer clips and extra reference frames increase memory pressure. Low-resolution distant faces can lose definition.

Source reviewed August 31, 2026. These notes summarize the published tutorial; they are not a new hardware test or a separately verified workflow release.

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